LDI 2009
Chauvetlighting
Acess Pass
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The Art of Programming

Thursday, November 19 - Room# N320G-H
One of the hottest sessions from last year is back with new hands-on opportunities. Learn how to best make your console work for you and your designers. Get tips on how to work quickly, efficiently, and keep up with your designer.  For new and experienced lighting programmers, this session provides insight into different methods of organizing and utilizing the data stored in the console.  Leading programmers share their experiences of making programming more productive for the programmer and the designer.  Mini Conferences and Session Tracks are open to LDI Full Conference badgeholders as well as 4-pack and 8-pack ticket registrants.

Moderator: Jim Ohrberg, SeaWorld Orlando
Programmers Include: Rob Halliday, Nic Phillips, Harry Sangmeister, Brad Schiller

Morning Sessions:
9:00am-10:30am
AP01 Console Organization
Focus on methods of organizing information in the console: fixtures, palettes, cues, macros, and screen output.

11:00am-12:30pm
AP02
Console Operation
Different styles of console operation, documenting your work, third-party software interfaces, and speculation about the future of programming.

Afternoon Sessions:
2:00-3:30pm:
AP03 Console Lab
Take advantage of this unique hands-on opportunity to look at some of today's top consoles, and check them out with the best programmers at your side. Ask questions and solve problems. Plus: a look at using FocusTrack on various consoles to document your lighting.  Consoles include: AC Lighting/Jands Vista, ETC Congo and Eos, PRG V676, Barco/High End Road Hog Full Boar.

4:00-5:30pm:
AP04 The Future of Console Design
Programmer extraordinaire Rob Halliday takes a look at the theory of console design and offers a take on what the future might hold.
 

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